AAA_END2 = $6dbc AAA_END3 = $7ae4 ACTIVATE_ANIMATE = $55d6 ACTIVATE_ENEMY = $55e0 ACTIVATE_MISC = $55e5 ACTIVATE_OBJECT = $55db ACTIVATE_OVERHEAD = $55ea ACTUALLY_PUSHING = $44d5 ACTUALLY_SHIELDED = $5bba ACTUALLY_SHIELDING = $44e0 ADD_DH = $8809 ADD_DL = $8807 ADJUST_ARROW_TABLE = $5e5c ADJUST_CAT_Y = $5503 ADJUST_DOWN2 = $6691 ADJUST_LEFT2 = $6698 ADJUST_MAP_TO_GEN = $6680 ADJUST_MAP_TO_GEN_SKIP = $6683 ADJUST_RIGHT2 = $6696 ADJUST_UP2 = $668c AK_DOUBLE = $5ad8 AK_FINISH_CHECK = $5ae7 AK_SINGLE_ONLY = $5ae1 ALIGNED_DRAW = $41e2 ALIGNED_LOOP = $41e7 ALIGNED_OR_12 = $4f03 ALIGN_BC = $4510 ALIGN_SHIFTS = $4f7d ALREADY_DOWN = $500c ALREADY_FLIPPED = $6249 ALREADY_LEFT = $50fc ALREADY_NORMAL = $4308 ALREADY_RIGHT = $51c6 ALREADY_UP = $5283 ANIMATE_AMOUNT = $0008 ANIMATE_BASE = $63d9 ANIMATE_BASE3 = $640f ANIMATE_CENTER = $63eb ANIMATE_FLOWER = $6400 ANIMATE_KEY = $63d9 ANIMATE_NO_KEY = $63fa ANIMATE_OUT = $41a8 ANIMATE_PREV = $41ea ANIMATE_SKIP = $41c8 ANIMATE_SLOW = $63e2 ANIMATE_WIDTH = $000a ANOVAF_VARS = $8c17 AOLOOP = $4f11 APDABLE = $0002 APDFLAGS = $0008 APDRAM = $86ec APDRUNNING = $0003 APDSUBTIMER = $8448 APDTIMER = $8449 APD_BUF = $86ec APPAUTOSCROLL = $0002 APPAUTOSCROLLF = $0004 APPBACKUPSCREEN = $9872 APPBANK_JUMP = $843c APPCURGRAPHIC = $0005 APPCURGRAPHICF = $0020 APPCURWORD = $0006 APPCURWORDF = $0040 APPDATA = $8000 APPERR1 = $984d APPERR2 = $985a APPEXIT = $0007 APPEXITF = $0080 APPFLAGS = $000d APPID = $838d APPINFO = $8432 APPLOCKMENUS = $0004 APPLOCKMENUSF = $0010 APPLY_ANIM_TRANS = $6372 APPLY_STD_TRANS = $636d APPMENUS = $0003 APPMENUSF = $0008 APPOBJ = $0014 APPPAGE = $843e APPRAWKEYHANDLE = $9870 APPSEARCHPAGE = $82a3 APPTEXTSAVE = $0001 APPTEXTSAVEF = $0002 APPVAROBJ = $0015 APPWANTINTRPT = $0000 APPWANTINTRPTF = $0001 APP_POP_ERRORH = $005c APP_PUSH_ERRORH = $0059 ARCINFO = $83ee ARCPAGE = $986b ARCPTR = $986c ARG1 = $54d1 ARG2 = $54d1 ARG3 = $54d1 ARG4 = $54d1 ARG5 = $54d1 ARG6 = $54d1 ARG7 = $54d1 ARG8 = $54d1 ARROW_DOWN_GFX = $6b15 ARROW_GFX = $6b15 ARROW_IMG_TABLE = $5e74 ARROW_LEFT_GFX = $6b4d ARROW_RIGHT_GFX = $6b61 ARROW_TABLE = $5e64 ARROW_UP_GFX = $6b75 ASM_DATA_PTR1 = $84eb ASM_DATA_PTR2 = $84ed ASM_FLAG1 = $0021 ASM_FLAG2 = $0022 ASM_FLAG3 = $0023 ASM_IND_CALL = $8507 ASM_RAM = $84f3 ASM_SYM_PTR1 = $84ef ASM_SYM_PTR2 = $84f1 ASSURE_PIMAGES = $57ee ATTACK_POISE_IMAGES = $677d AT_SCROLL_TEXT = $7785 AUTOCALC = $0005 AUTOFILL = $0004 BACKUPOBJ = $0013 BACKUP_TEXT = $7862 BACK_OFF_MARIN = $64a6 BACK_TO_GANON = $5fec BAKHEADER = $868b BALL_NOT_HERE = $5ede BASEAPPBRTAB = $8230 BASE_CODE_LOOP = $5e8c BAT_ANIM = $41ad BAT_COM = $4198 BAT_GFX = $493c BAT_H = $0007 BAT_W = $000c BB_ATTACK_LEFT = $5d98 BB_ATTACK_RIGHT = $5d90 BB_MOVE_FINISH = $5d75 BB_MOVE_PREFINISH = $5d6b BB_SCREWED = $5da0 BEGIN_COLUMN_UPDATE = $4d09 BEGIN_DIE = $56e3 BEGIN_MENU_DRAW = $481c BEGIN_SCRIPT = $6648 BEGIN_SWORD_3 = $6116 BEGIN_TEXT_LINE = $781c BIDIDONE = $5555 BIG_CHU_H = $000c BIG_CHU_W = $000f BIG_ENEMY_DRAW = $8801 BIG_SHADOW_GFX = $6bad BIRD_BOSS_GFX = $4bb4 BIRD_BOSS_TEXT_END = $771b BLACKEN_SCREEN = $58e7 BLANK_TEMPS = $71ac BLOCK_COM = $6a10 BLOCK_DEST_TABLE = $5a54 BLOCK_DOWN = $59ff BLOCK_LEFT = $5a05 BLOCK_RIGHT = $5a0b BLOCK_TARGET_TABLE = $623a BO0NP = $67f1 BOOTTEMP = $8251 BOSS_BIRD_ANIM = $42e9 BOSS_BIRD_CALC = $5dba BOSS_BIRD_COM = $4285 BOSS_BIRD_DEAD = $6595 BOSS_BIRD_DIE_COM = $42bd BOSS_BIRD_DIVE = $5d37 BOSS_BIRD_DIVE_LEFT = $5d55 BOSS_BIRD_DIVE_REVENGE = $5d33 BOSS_BIRD_DIVE_RIGHT = $5d4b BOSS_BIRD_FAINT_ANIM = $42a6 BOSS_BIRD_FAINT_GFX = $4cf4 BOSS_BIRD_FINISH = $5d07 BOSS_BIRD_GFX = $4bb4 BOSS_BIRD_HIT_COM = $42b5 BOSS_BIRD_INVERT = $5e57 BOSS_BIRD_LOOP = $4288 BOSS_BIRD_MOVE_LEFT = $5d83 BOSS_BIRD_MOVE_RIGHT = $5d5f BOSS_BIRD_PURSUE = $5d2a BOSS_BIRD_RETURN = $5da6 BOSS_BIRD_UNINVERT = $5e66 BOSS_LAZY = $42ac BOSS_RETURN_TO_NORMAL = $5826 BOSS_STANDARD = $5d19 BOTTOM_HALF_0_3_EXT = $4e1b BOTTOM_HALF_SHIFTP_0_3 = $4e1f BOTTOM_HALF_SHIFTP_4_7 = $4e2e BOTTOM_PORTIONN_LOOP = $4d88 BOTTOM_PORTIONP_LOOP = $4d58 BOUNCE_OBJ0 = $67e6 BOW_EYE_SHOW = $761b BOW_STRING = $4399 BOW_TEXT = $7637 BPORT = $0000 BPSAVE = $9d8a BSTCOUNTER = $89ee BUF300A = $86ec BUF300B = $9340 BUF80 = $8508 BUNNY_DOWN = $76a4 BUNNY_LEFT = $7664 BUSYNORMAL = $00f0 BUSYPAUSE = $00aa BUTTON_GFX = $73e5 B_BEGIN_SKEW = $5569 B_SHAD_DONE = $6a94 B_SLOW_D = $5574 B_SLOW_LEFT = $5571 B_SLOW_RIGHT = $556c B_SMALL_SHAD = $6a8c CALCULATE_X_CLIP = $4104 CAL_FV = $90b8 CAL_I = $909d CAL_N = $9094 CAL_PMT = $90af CAL_PV = $90a6 CAL_PY = $90c1 CAT_ANIM = $41f7 CAT_COM = $4200 CAT_GFX = $47c4 CDALLDONE = $6860 CENTER_OBJECT = $69a9 CHANGE_DOWN = $5070 CHANGE_DOWN_LOOP = $509c CHANGE_ITEM = $485b CHANGE_KAEP_ANIM = $5ce6 CHANGE_LEFT = $5157 CHANGE_LEFT_LOOP = $5181 CHANGE_RIGHT = $5223 CHANGE_RIGHT_LOOP = $524e CHANGE_TILE = $5535 CHANGE_TILE_CODE = $75cb CHANGE_TILE_GROUP = $5544 CHANGE_UP = $52dd CHANGE_UP_LOOP = $5308 CHECK_ENEMY_GRID_COLLISIONS = $5a62 CHECK_E_GRID_COL = $5a62 CHECK_FOR_OBJECTS = $6068 CHECK_LOOP = $6075 CHECK_NO_HIT = $609f CHECK_OUT = $609d CHECK_TEXT_NARROW = $5b7f CHECK_TIME = $53a1 CHECK_WALL_HIT = $617d CHEST_DEFAULT = $642e CHEST_GFX = $73a5 CHISTAT = $e5b5 CHKDELPTR1 = $84dd CHKDELPTR2 = $84df CHKDELPTR3 = $981c CHKDELPTR4 = $981e CHNG_OBJCT_IMG = $60e3 CHNG_TILE_CODE = $759a CHU_ANIM = $41e8 CHU_GFX = $46f0 CH_0 = $66c5 CH_1 = $66d9 CH_2 = $66e9 CH_3 = $66ed CLEANTMP = $982c CLEAR = $6bd1 CLEARLCD = $4540 CLEAR_ALL = $403d CLEAR_ANIMATE = $4065 CLEAR_BUFF = $40ef CLEAR_BUFF2 = $40e5 CLEAR_COL = $5aea CLEAR_ENEMIES = $405a CLEAR_EXIT = $4493 CLEAR_GARBAGE = $7abc CLEAR_HOLE1 = $6277 CLEAR_MISC = $4070 CLEAR_OBJECTS = $404c CLEAR_OVERHEAD = $407f CLEAR_PAUSE = $67a4 CLEAR_V = $5451 CLIP_X = $41c2 CLIP_X_TILE = $4cde CLISTOBJ = $000d CLOCK_GFX_TABLE = $6d18 CLOCK_HAND_GFX = $66c5 CLR_ITEMS_AREA = $49f7 CMDCURSOR = $96f2 CMDSHAD = $966e CMDSHADALPH = $96f0 CMDSHADCUR = $96ee CMDSHADINS = $96f1 CMDSHADOW = $966e CMP_MOD_BOX = $0006 CODE = $564f CODE_TEXT = $7785 COLLIDED = $53c0 COLLIDE_SEGUN_GEN = $53bc COLUMN_IMAGE_LOOP = $4d22 COLUMN_UPDATE_LOOP = $4d1a COL_BIT = $0007 COL_OUT = $5d79 COMMON_DRAW = $40b4 COMPRESSED_MAP_TABLE = $424b COMP_DOWN = $5385 COMP_LEFT = $5388 COMP_RIGHT = $538b COMP_UP = $5382 CONTINUE_JUMPING = $58e8 CONTINUE_MBM = $64d2 CONTINUE_MBM_CHECK = $64b8 CONTINUE_MBM_SKIP = $64d6 CONTRAST = $8447 CONT_BOBJ0 = $67f8 CONT_CODE = $6093 CONT_LIGHT = $5a0b CONT_LOCK = $6547 CONVERT_TO_TILE = $6aa6 CONV_K_FOR_ENEMY = $7a3b COPY_IN_ARRAY = $4219 COPY_NUMBER_LOOP1 = $5abf COPY_ROTATE = $4097 COPY_UTILITIES = $4009 CORR = $8aca COUNT_DOWN = $681c COVERS_OFF = $64bd COVER_BIG_HOLE = $6309 COVER_SMALL_HOLE = $631c COVER_STAIR_HOLE = $648d COVER_UPPER_HOLE = $62c7 CO_DOWN = $53e0 CO_LEFT = $53e7 CO_RIGHT = $53ee CO_UP = $53d9 CPLOOP = $6378 CPLXOBJ = $000c CPY_KAEP_LOOP = $7a77 CP_HL_DE = $400c CREATE_ARROW_DAMAGE = $5dad CREATE_CHEST = $791b CREATE_ENEMY = $5642 CREATE_ENEMY_DROP = $5732 CREATE_ENEMY_DROP_UNSPEC = $576e CREATE_GANON_SHOT = $5f58 CREATE_OBJECT = $5642 CREATE_OBJECT_DESTROY_THIS = $5732 CREATE_PATH = $6351 CREATE_PATH_CL = $6356 CREATE_PETE_CHEST = $7932 CREATE_RANDOM_EXPLOSION = $5e2e CREATE_SMALL_CHU = $591a CREATE_STANDARD_ENEMY = $767f CRE_L = $7908 CR_KHAND = $4972 CUBED = $8b09 CURABLE = $0002 CURCOL = $844c CURFLAGS = $000c CURGSTYLE = $8d17 CURGX = $8d19 CURGX2 = $8d1b CURGY = $8d18 CURGY2 = $8d1a CURINC = $8e67 CURLOCK = $0004 CUROFFSET = $844d CURON = $0003 CURRENT_ALPHA = $8560 CURRENT_IMAGES = $8556 CURRENT_ITEM = $8560 CURRENT_MAP = $8554 CURRENT_SELECT = $8561 CURRENT_SELECTOR = $8561 CURRLASTENTRY = $8e2a CURROW = $844b CURSORHOOKPTR = $9b7c CURSOR_COL = $844c CURSOR_ROW = $844b CURSOR_X = $86d7 CURSOR_Y = $86d8 CURTIME = $844a CURTYPE = $8450 CURUNDER = $844e CURXROW = $8451 CURY = $844f CUSTOMHEIGHT = $9b72 CXCURAPP = $859a CXERROREP = $8595 CXMAIN = $858d CXPAGE = $8599 CXPPUTAWAY = $858f CXPREV = $859b CXPUTAWAY = $8591 CXREDISP = $8593 CXSIZEWIND = $8597 CYCLE_HANDS = $6cc8 C_CHECK = $4020 D0D1_BITS = $0003 D0HD1H = $0000 D0HD1L = $0002 D0LD1H = $0001 D0LD1L = $0003 DAMAGE_AMOUNT = $0003 DAMAGE_ARRAY = $852d DAMAGE_WIDTH = $0007 DARKEN_SCREEN = $58e7 DA_ALIVE = $0000 DA_GEN = $0005 DA_H = $0004 DA_TYPE = $0006 DA_W = $0002 DA_X = $0001 DA_Y = $0003 DB1 = $765f DB2 = $766f DBN = $78dd DBO1 = $78e3 DBO2 = $7901 DB_OS = $6a43 DCALL_FAKE = $7f67 DEAD_ANIM = $5bfa DEAD_SHRINK = $572c DEATH_TEXT = $42c1 DECOMPRESS_DONE = $44f4 DECOMPRESS_LOOP = $449b DECOMPRESS_MAP = $4486 DEFAULT_FOCUS_DONE = $5bf2 DEFER = $5517 DELAY_MCOM = $5e7c DELAY_MOVE = $5a11 DELAY_M_COM = $5e7c DELAY_RETURN = $54ff DELAY_REVERT_SCREEN = $6ad1 DELAY_SCREEN_WIDEN = $6adc DELAY_WIDEN = $5b1e DELAY_WIDEN_SCREEN = $6adc DELETE_ALL = $4055 DELTAX = $9152 DELTAXT = $0026 DELTAY = $915b DELTAYT = $0027 DESTROY_ARROW = $5d42 DESTROY_OBJECT = $5782 DESTROY_PSHOT = $5d42 DET_OVERHEAD_DRAW = $6afe DF = $e5c7 DIAG_DONE = $627f DIAG_SKIP = $6271 DIAG_SKIP2 = $627c DIE_PLAYER = $5700 DIMAGEWIDTH = $8660 DIRECTIN = $758d DISABLE_CLOSE = $6381 DISPLAY_DEATH_TEXT = $5737 DISPLAY_HEART_OVER_HEAD = $5913 DISPLAY_KEY_OVER_HEAD = $590b DISPLAY_OVER_HEAD = $5903 DISPLAY_SCREEN = $4a29 DISPLAY_TEXT = $77e9 DISP_DELAY = $4051 DISP_GRAPH = $486a DISP_OH_COM = $5913 DISP_SECOND_DOWN = $55d9 DISP_SECOND_DOWN_C = $55df DIV_HL_A = $4012 DIZZY_ANIM = $4358 DIZZY_BIRD_FOLLOW = $5e6c DIZZY_COM = $42f2 DIZZY_GFX = $4d94 DM0 = $451d DM1 = $45f6 DM10 = $4bdc DM11 = $4ca9 DM12 = $4d12 DM13 = $4d12 DM14 = $4d12 DM15 = $4dd7 DM16 = $4e99 DM2 = $46b9 DM3 = $4783 DM4 = $483f DM5 = $4905 DM6 = $49bc DM7 = $4a95 DM8 = $4a95 DM9 = $4b15 DMOVE_PSKW = $79b6 DONEDE = $478e DONEFLAGS = $0000 DONEPRGM = $0005 DONE_ANIMATE = $41d1 DONE_CLIP_TILE = $4c82 DONE_CREATE_PROG = $408d DONE_GBALL = $5fc4 DONE_INVERT = $414b DONE_KIT = $5516 DONE_LEFT_ADJUST = $4dc7 DONE_OVERHEAD = $4598 DONE_RIGHT_ADJUST = $4dea DONE_ROTATE1 = $415f DONE_SPARKLE = $62dc DONE_TEST_SMALLEST = $6702 DONE_WIDTH_6 = $6349 DONE_XC_E_ADJUST_LEFT = $5135 DONE_XC_E_ADJUST_RIGHT = $5202 DONE_X_PART = $62cd DONE_YC_E_ADJUST_DOWN = $504b DONE_YC_E_ADJUST_UP = $52bc DONE_Y_PART = $62f3 DOUBLE_FINISH = $777d DOUBLE_NORMAL_TEXT = $7782 DOWN_COLLIDE = $53eb DOWN_SPARK = $62ee DO_COLLIDE_MOVE = $53cd DO_INTRO_TEXT = $6484 DO_INTRO_TEXT2 = $648d DO_LOAD_HOUSE1 = $6d24 DO_MENU = $46bc DO_SMALL_VARIABLE = $48a8 DO_TEXT_LOAD = $4223 DRAW_7 = $4df0 DRAW_7_LOOP = $4df2 DRAW_BIG_F_SHAD = $5653 DRAW_BLOCK = $4f59 DRAW_CANCELLED = $5062 DRAW_COLUMN = $4f4c DRAW_ENEMY_AT_X = $5ff7 DRAW_ENEMY_SHADOW = $54a9 DRAW_ESHAD = $54a9 DRAW_FAIRY_SHADOW = $563b DRAW_H = $4ef5 DRAW_H_LOOP = $4ef7 DRAW_I = $4ee4 DRAW_I_LOOP = $4ee6 DRAW_MENU_STATIONARIES = $48cd DRAW_MENU_STATIONARIES_S = $48ca DRAW_MENU_VARIABLES = $488c DRAW_MODE = $8508 DRAW_MODE_DOWN = $4632 DRAW_MODE_LEFT = $4657 DRAW_MODE_NORMAL = $462c DRAW_MODE_RIGHT = $4677 DRAW_MODE_UP = $4698 DRAW_RIGHT_PART = $5c86 DRAW_ROW = $4f51 DRAW_ROW_0 = $4d67 DRAW_ROW_5 = $4d39 DRAW_SMALL_NSKIP = $5aae DRAW_SMALL_NUMBER = $5aac DRAW_STAR_AT_X = $5ff4 DRAW_TEXT_BOX = $78a4 DRAW_TILE = $4c5b DROP_BLOCK = $6a04 DROP_BLOCK_MISC = $6973 DROP_HEART_CODE = $78f5 DROP_HEART_CONT = $69d6 DROP_HEART_CONTAINER = $6992 DROP_KEY = $699a DROP_KEY_CODE = $78fb DROP_KEY_CONT = $69ed DROP_MISC = $69a2 DROP_OCTO = $69bf DROP_OCTO_MISC = $69ba DST = $8805 DT_ARROW = $0002 DT_BOW = $0002 DT_SWORD = $0001 DUNGEON_DATA = $428e DUNGEON_DATA_END = $4dce DURING_CODE = $8493 DX_CALC = $6c30 DX_NEG = $6c3f DX_POS = $6c3a DX_POSEXT = $5c06 DY_CALC = $6c4a DY_NEG = $6c55 DY_POS = $6c50 DY_POSEXT = $5c12 D_CALC = $6c72 D_COL_OUT = $40d7 D_COL_OUT1 = $43ef D_DOWN = $0000 D_HL_DECI = $4507 D_LEFT = $0001 D_RIGHT = $0002 D_UP = $0003 D_ZM_STR = $4561 D_ZT_STR = $450a EDITBTM = $96fa EDITCURSOR = $96f6 EDITDAT = $9708 EDITFLAGS = $0001 EDITOPEN = $0002 EDITSYM = $9706 EDITTAIL = $96f8 EDITTOP = $96f4 EF_ANIM = $0005 EF_ANIMATION = $0005 EF_INVERT = $0006 EF_INVERTED = $0006 EF_INVINCIBLE = $0007 EF_INVUNERABLE = $0007 EF_NOHARM = $0004 ENABLE_ENEMY = $7608 END_COL_LOOP = $5d55 END_COORDS = $8803 ENEMY0_GEN = $64dd ENEMY0_UP = $64db ENEMY_ALREADY_DOWN = $5369 ENEMY_ALREADY_LEFT = $537e ENEMY_ALREADY_RIGHT = $5393 ENEMY_ALREADY_UP = $53a9 ENEMY_AMOUNT = $0008 ENEMY_ANIM_CTR = $0008 ENEMY_ANIM_PTR = $0009 ENEMY_CODE_DONE = $412b ENEMY_COLLISION_TABLE = $5b0b ENEMY_COM_CTR = $0005 ENEMY_COM_PTR = $0006 ENEMY_DAMAGE_CHECK = $5e17 ENEMY_DROP_COM = $69cb ENEMY_DROP_TABLE = $570e ENEMY_FLAGS = $ffff ENEMY_G = $0004 ENEMY_GEN = $0004 ENEMY_GEN_STATE = $0004 ENEMY_H = $0003 ENEMY_HEALTH = $fffe ENEMY_HIT_SHIELD = $5ba1 ENEMY_H_COLLIDE = $5aca ENEMY_JUMP_COM = $4270 ENEMY_LAZY = $426a ENEMY_MOVE_COMMANDS = $63b5 ENEMY_MOVE_DOWN = $5365 ENEMY_MOVE_JUMP = $5480 ENEMY_MOVE_LEFT = $537a ENEMY_MOVE_RIGHT = $538f ENEMY_MOVE_UP = $53a5 ENEMY_NO_ACTION = $5364 ENEMY_NZ_OUT = $53ba ENEMY_OUT = $414e ENEMY_PAUSE = $535c ENEMY_PAUSE_REVERT = $5360 ENEMY_PERSUE = $425b ENEMY_PREV = $41da ENEMY_PURSUE = $425b ENEMY_SKIP_DOWN = $536e ENEMY_SKIP_LEFT = $5384 ENEMY_SKIP_RIGHT = $5399 ENEMY_SKIP_UP = $53af ENEMY_SPLIT = $58f6 ENEMY_SWORD_RESIST = $5a32 ENEMY_UP_COM = $561c ENEMY_V_COLLIDE = $5aec ENEMY_W = $0001 ENEMY_WIDTH = $000d ENEMY_WITHIN_AREA = $6930 ENEMY_X = $0000 ENEMY_XC = $0000 ENEMY_Y = $0002 ENEMY_YC = $0002 ENTER_DOOR = $6764 ENTER_ROOM = $6740 ENTRANCE_COORDS = $855e EOC = $4040 EQS = $980c EQUOBJ = $0003 EQU_EDIT_SAVE = $84d2 ERC = $677b ERRNO = $86dd ERROFFSET = $86e0 ERRSP = $86de ET_BAT = $0006 ET_BIGCHU = $0003 ET_BIG_CHU = $0003 ET_BURROWER = $0002 ET_GANON = $000c ET_HORZ_ARROW = $0008 ET_LEEVER = $0002 ET_MASK = $000f ET_MINIBOSS1 = $0007 ET_MINI_BOSS1 = $0007 ET_MIRROR_MAN = $000b ET_OCTO = $0001 ET_OCTOROK = $0001 ET_SHOT = $0000 ET_SMALLCHU = $0004 ET_SMALL_CHU = $0004 ET_SPIDER = $0005 ET_TRAP = $0005 ET_VERT_ARROW = $0009 ET_ZOMBIE = $000a EXE_MOVE_DOWN = $428c EXE_MOVE_LEFT = $42b8 EXE_MOVE_RIGHT = $42d1 EXE_MOVE_TL = $42a6 EXE_MOVE_UP = $42ea EXIT = $7aa8 EXIT_DOOR = $674e EXIT_GROTTO = $669a EXIT_GROTTO_COM = $589e EXIT_MENU = $49aa EXPLODE = $6e3d EXPLODER = $0001 EXPLODE_ANIM = $5bfa EXPLOSIVE_OBJECTS = $43d2 EXTRACT_CODE = $404b EXTRAINDIC = $0000 EXT_HL = $5e93 EX_UPDATE = $563a EYE_DOWN_GFX = $707d EYE_GFX = $707d EYE_H = $0010 EYE_LEFT_GFX = $70ad EYE_RIGHT_GFX = $70ed EYE_W = $000b E_4DIR = $0020 E_ANIM = $0020 E_ANIMATION = $0020 E_APPERR1 = $00ab E_APPERR2 = $00ac E_APPLICATION = $00aa E_ARCHFULL = $0031 E_ARCHIVED = $00af E_ARGUMENT = $008a E_BADADDR = $002e E_BADGUESS = $009a E_BOUND = $0091 E_BREAK = $0086 E_COL_DOWN = $5a93 E_COL_H_EXCEPTION = $5ab6 E_COL_LEFT = $5aab E_COL_RIGHT = $5ab9 E_COL_RIGHT_EXCEPTION = $5ac9 E_COL_UP = $5a80 E_COL_V_DOUBLE = $5b04 E_COL_V_EXCEPTION = $5a8d E_COL_V_FIRST = $5b01 E_COL_V_SINGLE = $5b07 E_DAMAGE_CHECK = $5e1f E_DATATYPE = $0089 E_DF = $8c32 E_DIMENSION = $008c E_DIMMISMATCH = $008b E_DIVBY0 = $0082 E_DOMAIN = $0084 E_DUPLICATE = $00b3 E_EDIT = $0080 E_EDITF = $0007 E_EXPIREDAPP = $002d E_GRAPHRANGE = $0092 E_IDNOTFOUND = $0026 E_ILLEGALNEST = $0090 E_INCREMENT = $0085 E_INVALID = $008f E_INVERT = $0040 E_INVERTED = $0040 E_INVINCIBLE = $0080 E_INVUNERABLE = $0080 E_ITERATIONS = $0099 E_LABEL = $0014 E_LENGTH = $00a9 E_LINKIOBUSY = $0024 E_LINKIOCHKSUM = $0022 E_LINKIOTIMEOUT = $0023 E_LINKIOVER = $0025 E_LNKDUPERR = $00a2 E_LNKERR = $009f E_LNKMEMERR = $00a0 E_LNKMEMFULL = $00a3 E_LNKTRANSERR = $00a1 E_MASK = $007f E_MEMORY = $008e E_MODE = $009e E_MS = $8c44 E_NODIR = $0000 E_NOHARM = $0010 E_NOMODE = $00a7 E_NONREAL = $0087 E_OVERFLOW = $0081 E_RESERVED = $009d E_SCALE = $00a5 E_SIGNCHANGE = $0098 E_SINGULARITY = $0097 E_SINGULARMAT = $0083 E_SOLVER = $0096 E_SS = $8c3b E_STAT = $0015 E_STATPLOT = $001b E_SYNTAX = $0088 E_TOLTOOSMALL = $009c E_UNDEFINED = $008d E_UNKNOWN = $00a4 E_VALIDATION = $0028 E_VARIABLE = $00b2 E_VERSION = $0030 E_ZOOM = $0093 FAIRY_ANIM = $692e FAIRY_GFX = $48fc FAIRY_REVEAL = $55a8 FAIRY_TALK1 = $55cb FAKE_CALL_RET1 = $7f67 FAKE_CALL_RET2 = $7f88 FAKE_CALL_RET3 = $7f88 FAKE_CALL_RET4 = $7f88 FALL_COM = $5870 FALL_END_COM = $5899 FALL_ENTER_COM = $5887 FALL_IN = $66d0 FALL_IN_ENTER = $66c4 FASTEST_GBALL = $5fc1 FAST_TRAP = $5525 FAST_TRAP_COM = $4238 FAST_TRAP_SPAWN = $4236 FDOORSCODE = $639f FILL_BLANK_HALVES = $4ecf FILL_MAP_VAR = $57cc FILL_MAP_VARIABLE = $57cc FILL_TBUFFER = $5ad5 FINCYT = $0031 FIND_BASE_CODE = $5e88 FIND_BXY = $6963 FIND_CLEAR_OBJECT = $5eb4 FIND_ENEMY = $5ed0 FIND_MISC = $5eda FIND_MOST_IMPORTANT = $57d7 FIND_OBJECT = $5eac FIND_OBJECT_NUMBER = $6d62 FIND_OBJ_ENEMY = $662f FIND_O_LOOP = $6d69 FIND_PREV = $5ebc FIND_TPREV = $5ec6 FINFVT = $002f FINISH_BIRD_DIE = $65c0 FINISH_CIRC_ARC = $604c FINISH_COLLIDE = $53d6 FINISH_COMP = $538c FINISH_H_CHANGE = $51ad FINISH_KAEPORA_FLY = $5c40 FINISH_KAEPORA_SHAD = $5c5d FINISH_KNOCK = $5b70 FINISH_LINE = $781f FINISH_MN = $7758 FINISH_PLAYER_DRAW = $451e FINISH_PREV = $5f15 FINISH_PUSH = $59cb FINISH_P_SKW = $7981 FINISH_SELECTOR_H = $4811 FINISH_SELECTOR_V = $4815 FINISH_SHAD = $54d3 FINISH_SHADOW = $5648 FINISH_SHOW_DRAW = $5926 FINISH_SMOKE = $6b36 FINISH_SWING = $6143 FINISH_VERT = $5e5b FINISH_V_CHANGE = $50c7 FINISH_X_CLIP = $410d FINIT = $002c FINNT = $002b FINPMTT = $002e FINPVT = $002d FINPYT = $0030 FIN_CY = $908b FIN_FV = $9079 FIN_I = $905e FIN_N = $9055 FIN_NEXT_CYC = $4589 FIN_NEXT_CYC2 = $41c2 FIN_PMT = $9070 FIN_PV = $9067 FIN_PY = $9082 FIRE_ARROW = $5d3b FIRE_ARROW_COM = $5d27 FIRST_LOCK = $65c9 FIRST_TIME_MAYBE = $43c6 FIX_GEN = $5da2 FLAGS = $0000 FLASHBYTE1 = $9867 FLASHBYTE2 = $9868 FLIP_16 = $7384 FLIP_16_INNER = $7392 FLIP_16_LOOP = $738b FLIP_GEN_BUF = $5867 FLIP_GEN_STATE = $5f01 FLIP_IMAGE3 = $736a FLIP_MEM_GEN = $551a FMBMCHK = $64c8 FMTBASEMASK = $001c FMTBASESHIFT = $0002 FMTBIN = $0004 FMTCONV = $97f2 FMTDIGITS = $97b0 FMTEDIT = $0000 FMTEDITFLAGS = $000c FMTENG = $0001 FMTEXPONENT = $0000 FMTFLAGS = $000a FMTHEX = $0002 FMTINDEX = $9806 FMTLEFT = $9804 FMTMATMEM = $980a FMTMATSYM = $9808 FMTOCT = $0003 FMTOVERRIDE = $000b FMTPOLAR = $0007 FMTREAL = $0005 FMTRECT = $0006 FMTSTRING = $97b1 FOCUS_FINISH = $6bf9 FOCUS_KAEPORA_OVER = $6c90 FOCUS_SCREEN = $6c2c FOCUS_SCREEN_COM = $8484 FOCUS_SCREEN_COM_DAT = $6bbb FOCUS_SCREEN_COM_DONE = $6bd5 FOCUS_SCREEN_UPDATE = $5b9d FONTHOOKPTR = $9b9c FORCE_NEXT = $55fb FOUTDAT = $84e5 FPBASE = $9822 FPLEN = $0009 FPS = $9824 FPSKWDM = $79af FRAME1 = $450a FRAME2 = $4508 FRAME_TIMER = $8518 FREEARCBLOCK = $9869 FREESAVEX = $8d1d FREESAVEY = $8d1c FREE_A1 = $9340 FREE_A2 = $8508 FREE_A3 = $8478 FREE_B = $9872 FREE_C = $86ec FRIENDLY_REVERT = $76be FSTAT = $e5be FUCK_MAP = $57c1 FULL_RESETL = $5f4e FX = $6c44 FY = $6c5a F_CHANGE_GEN = $0001 F_DF = $8c17 F_HAVE_ARROW = $0002 F_HAVE_BOW = $0002 F_HAVE_SHIELD = $0001 F_HAVE_SWORD = $0000 F_INPUT = $0000 F_INPUT2 = $0007 F_INVUNERABLE = $0003 F_LOCKSCREEN = $0007 F_MAP_LOOP = $57c6 F_MS = $8c29 F_NOINT = $0005 F_PUSH = $0002 F_PUSHING = $0002 F_SHIELD = $0004 F_SHIELDING = $0004 F_SS = $8c20 F_TEXT = $0006 F_UNINTERRUPTABLE = $0005 G0 = $0021 G1 = $0022 G2 = $001a G2ND = $0036 G3 = $0012 G4 = $0023 G5 = $001b G6 = $0013 G7 = $0024 G8 = $001c G9 = $0014 GADD = $000a GALPHA = $0030 GAME_FLAGS = $8552 GAME_LOOP = $4145 GAME_SPEED = $0002 GANON_BALL_ANIM = $4330 GANON_BALL_COM = $432a GANON_BALL_GFX = $515c GANON_BALL_MOVE = $5f71 GANON_COM = $431e GANON_DEAD = $5f19 GANON_FINISH = $5ede GANON_FLIP = $5ef4 GANON_GFX = $4e3c GANON_H = $0019 GANON_HIT_ANIM = $42fb GANON_JUMP = $5f27 GANON_JUMP_COM = $4324 GANON_MISS = $5efa GANON_MODERATE = $5e99 GANON_NORM_RET = $431c GANON_RETURN = $5eba GANON_RETURN_ANIM = $42f8 GANON_REVERSE_BALL = $5f3b GANON_STAND_ANIM = $4316 GANON_START_SUMMON = $5ee1 GANON_SUMMON_ANIM = $430b GANON_SUMMON_COM = $4300 GANON_W = $0020 GAPPS = $0027 GBUF = $9340 GCHS = $0011 GCLEAR = $000f GCOMMA = $0025 GCOS = $001e GDBOBJ = $0008 GDECPNT = $0019 GDEL = $0038 GDIV = $000d GDIVIDE = $000d GDOWN = $0001 GENTER = $0009 GEN_BUF = $8555 GEN_STATE = $850e GETKEYHOOKPTR = $9b88 GET_ARC_NUMBER = $6098 GET_ARG16 = $54f6 GET_ARG8 = $54f1 GET_FLY_OFFSET = $5c1e GET_HEART_CONTAINER = $616e GET_HEART_CONTAINER_CODE = $762e GET_KEY = $4018 GET_OBJECT_NUMBER = $6d62 GET_SMALLEST_DIFFERENCE = $671e GET_SWORD_IMAGE = $6305 GET_SWORD_OFFSET = $6313 GET_SWORD_REF = $638b GF1 = $0035 GF2 = $0034 GF3 = $0033 GF4 = $0032 GF5 = $0031 GGRAPH = $0031 GGRAPHVAR = $0028 GIRA_GEN_STATE = $5ee4 GIRA_TABLE = $5f0b GIVE_KEY = $614b GIVE_RUPEE = $612f GLEFT = $0002 GLEFTPARA = $001d GLN = $002b GLOG = $002c GLPAREN = $001d GMATH = $002f GMATRIX = $0027 GMATRX = $0027 GMODE = $0037 GMUL = $000c GMULTIPLY = $000c GNEGATIVE = $008c GOB = $406c GO_O_CHECK = $61f2 GPERIOD = $008d GPOWER = $000e GPRGM = $001f GR1 = $9786 GR2 = $9787 GR3 = $9788 GR4 = $9789 GR5 = $978a GR6 = $978b GRAF_CURS = $86d7 GRAPHDRAW = $0000 GRAPHFLAGS = $0003 GRAPH_MEM = $9340 GRASS_BASE = $640f GRAVEYARD_DATA = $604e GRAVEYARD_DATA_END = $692e GRAVEYARD_PUSH = $6d88 GRAVEYARD_TEMPORARIES = $6f35 GRBUF = $9340 GREATER_THAN_255 = $44b1 GREAT_FINISH = $6799 GREAT_UPDATE = $5000 GRECIP = $002e GRFDBFLAGS = $0004 GRFDOT = $0000 GRFFUNCM = $0004 GRFGRID = $0002 GRFLABEL = $0006 GRFMODEFLAGS = $0002 GRFNOAXIS = $0005 GRFNOCOORD = $0004 GRFPARAMM = $0006 GRFPOLAR = $0003 GRFPOLARM = $0005 GRFRECURM = $0007 GRFSCHANGED = $0002 GRFSIMUL = $0001 GRFSPLIT = $0000 GRFSPLITOVERRIDE = $0003 GRID_COLLISION_HIT = $544d GRIGHT = $0003 GRIGHTPARA = $0015 GROTTO_EXIT_COM = $589e GROUPOBJ = $0017 GRPAREN = $0015 GSABOVE = $0002 GSANIMATE = $0005 GSBELOW = $0003 GSDOT = $0006 GSIN = $0026 GSLINE = $0000 GSPATH = $0004 GSQUARE = $002d GSTAT = $0020 GSTHICK = $0001 GSTO = $002a GSTORE = $002a GSUB = $000b GSUBTRACT = $000b GTAN = $0016 GTRACE = $0032 GU = $978c GUP = $0004 GV = $978d GVARS = $0017 GW = $978e GWINDOW = $0034 GX1 = $9780 GX2 = $9781 GX3 = $9782 GX4 = $9783 GX5 = $9784 GX6 = $9785 GXT0 = $0028 GXTN = $0028 GY0 = $977f GY1 = $9776 GY2 = $9777 GY3 = $9778 GY4 = $9779 GY5 = $977a GY6 = $977b GY7 = $977c GY8 = $977d GY9 = $977e GY= = $0035 GYEQU = $0035 GYEQUALS = $0035 GZOOM = $0033 G_STYLE_ACTIVE = $0005 G_XS = $69af G_YS = $69b6 HALF_HEART_GFX = $66b9 HALF_HEART_ONLY = $45f3 HANDLE_ANIMATE_LOOP = $415f HANDLE_BLOCK_NO_KEY = $626d HANDLE_CASE_NEGATIVE = $4e5e HANDLE_CASE_POSITIVE = $4e07 HANDLE_CLOCK_MISC = $6ca8 HANDLE_ENEMIES = $408e HANDLE_ENEMY_LOOP = $4096 HANDLE_FRAME = $4344 HANDLE_MISC_LOOP = $4477 HANDLE_OBJECT_LOOP = $4380 HANDLE_OVERHEAD_LOOP = $4538 HAND_POS_TABLE = $6d08 HEADER = $8674 HEALTH_METER = $45a0 HEALTH_METER_DRAW_LOOP = $45c5 HEART_CONTAINER_DROP_COM = $69e2 HEART_CONT_STRING = $42d0 HEART_DOT = $66ad HEART_GFX = $7169 HEART_IMAGE = $66a1 HEIGHT_6 = $635c HIGERRNUM = $0033 HOUSE0_TEMPS = $72ce HOUSE1_TEMPS = $712e HURT_MINIBOSS = $411b H_0 = $5411 H_0_1 = $542f H_1 = $5416 H_1_0_DOWN = $541f IALL = $000b IDLE_M_COM = $7a14 IDLE_PLAYER = $5846 IMAGE_CORRECT = $44f4 IMAGE_DRAW_LOOP = $45ca IMATHPTR1 = $84d3 IMATHPTR2 = $84d5 IMATHPTR3 = $84d7 IMATHPTR4 = $84d9 IMATHPTR5 = $84db IMMOBILIZE_ENEMY = $540a INC_XH = $880b INC_XL = $880d INC_YH = $880c INC_YL = $880e INDELETE = $0000 INDICBUSY = $8477 INDICCOUNTER = $8476 INDICFLAGS = $0012 INDICINUSE = $0001 INDICMEM = $846e INDICONLY = $0002 INDICRUN = $0000 INDOORS_DATA = $556e INDOORS_DATA_END = $604e INFVARS = $8c4d INF_COM = $77b9 INF_PCOM = $77b6 INITIALIZE = $40df INIT_DEFAULTS = $401b INIT_PAGE_TWO = $401b INIT_PSKW = $79bc INMOBILIZE_ENEMY = $540a INPUT1 = $41d1 INPUT1_MULTIPRESS = $4202 INPUT1_SINGLEPRESS = $41ee INPUT2 = $4310 INPUTDAT = $9196 INPUTSYM = $9194 INPUT_BC = $44fa INSDELPTR = $84e1 INTERRUPT_END = $5375 INTERRUPT_ENTRY = $8888 INTERRUPT_START = $535e INTERRUPT_TABLE = $8700 INTRO2 = $6465 INTRO3 = $6476 INTRO_COM = $6463 INTRPTENPORT = $0003 INVERT_BUFFER = $8478 INVERT_LOOP = $4096 INV_I = $408a IODATA = $867d IODELFLAG = $0000 IOERRSTATE = $8673 IOFLAG = $8670 IONEWDATA = $8689 IOPROMPT = $865f ITEM_ATTRIBUTE_TABLE = $4958 IY_FLAGS = $89f0 JO1 = $40f7 JO10 = $41cf JO2 = $4108 JO3 = $4123 JO4 = $4134 JO5 = $4163 JO6 = $417a JO7 = $4191 JO8 = $41a8 JO9 = $41bf JUMP_BUNNY = $75e4 JUMP_BUNNY_LEFT = $7624 JUMP_TABLE = $54ed K2ND = $00df KAEPORA_ANIM = $6433 KAEPORA_ANIM_END = $6451 KAEPORA_FINISH = $7707 KAEPORA_FLYING_GFX = $6621 KAEPORA_FLY_ANIM = $41df KAEPORA_FLY_AWAY_COM = $41c5 KAEPORA_FLY_COM = $41b6 KAEPORA_GFX = $6561 KAEPORA_IDLE_COM = $41bf KAEPORA_LAND = $5c33 KAEPORA_LANDED = $5cc3 KAEPORA_LAND_ANIM = $41d6 KAEPORA_LAND_COM = $41b6 KAEPORA_TAKE_OFF = $5cd7 KAEPORA_TALK = $6651 KAEPORA_WINGS_GFX = $6621 KALPHA = $007f KAPPS = $00bf KBB_RET = $000c KBDFLAGS = $0000 KBDGETKY = $8445 KBDKEY = $8444 KBDKEYPRESS = $0004 KBDSCANCODE = $843f KBDSCR = $0003 KBUTTON1 = $000f KBUTTON2 = $0010 KBUTTON3 = $0011 KCHEST1 = $0017 KCHEST2 = $0018 KCHEST3 = $0019 KCLEAR = $00bf KCOMMA = $00ef KCOS = $00df KDEL = $007f KDESTROY = $0009 KDIV = $00ef KDOWN = $00fe KEIGHT = $00f7 KENEMY_DOWN = $59bd KENEMY_LEFT = $59cb KENEMY_RIGHT = $59d9 KENEMY_UP = $59af KENTER = $00fe KEYE1 = $0012 KEYE2 = $0013 KEYE3 = $0014 KEYE4 = $0015 KEYE5 = $0016 KEYEXTEND = $8446 KEYFORSTR = $9d76 KEYROW_1 = $00df KEYROW_2 = $00ef KEYROW_3 = $00f7 KEYROW_4 = $00fb KEYROW_5 = $00fd KEYROW_PAD = $00fe KEYROW_TOP = $00bf KEYS = $8557 KEYTOSTRRAM = $9d77 KEY_DROP_COM = $69f9 KEY_GFX = $712d KFIVE = $00fb KFOUR = $00fb KGRAPH = $00fe KHEART = $0002 KHEART_CONTAINER = $0004 KI2ND = $0020 KIALPHA = $0080 KIDEL = $0080 KIDOWN = $0001 KID_ANIM = $422d KID_GFX = $519c KID_STRING = $4234 KIENTER = $0001 KILEFT = $0002 KILL_ALL_COM = $7645 KILL_ALL_COMMANDS = $7645 KILL_ALL_COMMANDS_BOSS = $7640 KILL_COM = $612a KILL_COMMANDS = $56a3 KILL_ME = $5782 KILL_MISC_COM = $5d1c KILL_MISC_COMMANDS = $5d1c KILL_M_COM = $5d22 KILL_OVERHEAD = $407f KILL_PCOM = $56a0 KILL_PLAYER_ANIM_END = $7735 KILL_PLAYER_COMMANDS = $56a0 KILL_PLAYER_COMMANDS_LIGHT = $5699 KILL_P_COM = $56a0 KILL_SCREEN_COMMANDS = $5d1c KILL_TEMPLATE = $566a KILL_THIS = $5663 KIMATH = $0040 KIMODE = $0040 KION = $0001 KIRIGHT = $0004 KIUP = $0008 KKAEPORA = $001d KKEY = $0003 KLBRACKET = $00ef KLEFT = $00fd KLN = $00fb KLOCKED_DOOR = $000a KLOCKED_DOOR1 = $000a KLOCKSCREEN = $001f KLOG = $00f7 KMATH = $00bf KMATRX = $00bf KMENU_RATE = $0004 KMINUS = $00fb KMINUS2 = $00fe KMODE = $00bf KMOVING_BLOCK = $001e KMUL = $00f7 KNINE = $00f7 KNOCK_BACK_COM = $5a28 KNOCK_BACK_ENEMY = $5981 KNOCK_BACK_ENEMY_LIGHT = $5a05 KNOCK_BACK_GANON = $59f1 KNOCK_BACK_MINIBOSS1 = $59e7 KNOCK_BOSS = $59f9 KNOCK_BOSS_LIGHT = $59ff KNOCK_BOSS_LIGHT_COM = $59ec KNOCK_HARD = $5a28 KNOCK_LIGHT = $5a2d KNOCK_PLAYER = $5b3f KNOCK_PLAYER_ENEMY_LIGHT = $5bc6 KNOCK_PLAYER_LIGHT = $5be4 KNO_ACTION = $000b KNO_CODE = $000b KNPC_TALK = $0020 KON = $00fe KONE = $00fd KPETEBUTTON1 = $001a KPETEBUTTON2 = $001b KPETEBUTTON3 = $001c KPLUS = $00fd KPOINT = $00fe KPOWER = $00df KPRGM = $00bf KPUSH_OBJECT1 = $0005 KPUSH_OBJECT2 = $0006 KPUSH_OBJECT3 = $0007 KPUSH_OBJECT4 = $0008 KRBRACKET = $00ef KRIGHT = $00fb KRUPEE = $0001 KSECOND_DOWN = $77b0 KSEVEN = $00f7 KSHAD = $5c73 KSIN = $00df KSIX = $00fb KSMALL_SH = $5c6c KSTAT = $007f KSTO = $00fd KSWITCH1 = $000c KSWITCH2 = $000d KSWITCH3 = $000e KSWORD = $000a KTAN = $00df KTHREE = $00fd KTRACE = $00fd KTWO = $00fd KUP = $00f7 KUP_TILE_COPY = $4723 KVARS = $00bf KWALL_KNOCK_DISTANCE = $0004 KWINDOW = $00f7 KWITCH = $001d KX = $007f KX-1 = $00df KX2 = $00ef KY = $00ef KZERO = $00fe KZOOM = $00fb LA1 = $4db9 LA2 = $4dc5 LAND_KAEPORA = $5c33 LARGE_ENEMY_DRAW = $8801 LARGE_FLOAT_COM = $692e LASTENTRYPTR = $8da7 LASTENTRYSTK = $8da9 LAST_INPUT = $850d LAST_PUSH = $5a23 LBLSTART = $4080 LCDDATAPORT = $0011 LCDINSTPORT = $0010 LCDOBJ = $0012 LCDTALLP = $8da3 LCD_WAIT = $4a40 LD_HL_MHL = $4009 LEAVE_GROTTO_COM = $5691 LEEVER_GFX = $4670 LEFT_CLIP = $41d6 LEFT_COLLIDE = $53f6 LEFT_ONE = $41de LEFT_RIGHT_DONE = $62db LEFT_RIGHT_SPARK = $62b6 LEFT_SPARK = $62ba LEFT_TWO = $41da LESS_THAN_256 = $44aa LFONT_RECORD = $845a LFTDE = $4787 LINK73FDEV = $0023 LINK83FDEV = $0023 LINK_DEAD_ANIM = $574b LINK_DEAD_GFX = $673d LINK_NORMAL = $73e4 LINK_PRESENT_GFX = $66fd LINK_SHIELD = $78e4 LISTOBJ = $0001 LL_NEW_MCOM = $5627 LL_NEW_PCOM = $565a LOAD_COMP_IMG = $4015 LOAD_ENEMY_COM_ANIM = $5ecf LOAD_MAP = $4033 LOAD_OBJ = $5797 LOAD_PLAYER_IMAGES = $73a8 LOAD_PUSH_LINK = $4027 LOAD_RAW_IMAGES = $4135 LOAD_REGULAR_LINK = $4021 LOAD_REG_LINK = $4021 LOAD_SCRIPT = $663f LOAD_SHIELD_LINK = $402d LOAD_TEMPORARIES = $4189 LOAD_TEXT = $38cc LOCALLANGUAGE = $9b73 LOCALTOKSTR = $9d65 LOCKED_BLOCK_GFX = $7365 LOCKED_DOOR_GFX = $7365 LOCKSCREEN_BOSS = $6540 LOCKSCREEN_HOUSE = $650b LOCKSCREEN_MISC = $64f9 LOCK_END = $59aa LONG_CALC = $6c60 LOOK_UP_TILE = $4f2d LOWER = $9176 LOWER_KIT = $550d LOWER_LEFT_TORCH_GFX = $b0e2 LOWER_RIGHT_TORCH_GFX = $b122 LOWER_SMOKE = $6b32 LO_LINK_NORM = $411e LO_LINK_SHIELD = $4128 LO_PUSH_LINK = $4130 LS_SCREEN = $6524 MAC73DEV = $0017 MAC82DEV = $0012 MAC83DEV = $0013 MAC85DEV = $0015 MAINTAIN_NARROW = $5b3c MAINTAIN_NARROW_COM = $5b03 MAINTAIN_NARROW_DIZZY = $5731 MAINTAIN_NARROW_END = $774f MAINTAIN_POWER_SWORD = $61c9 MAINTAIN_SWORD_OUT = $61fe MAINTAIN_SWORD_UNCOND = $6216 MAINTAIN_THEN_WIDEN = $5b16 MAP = $850f MAPS = $451d MAP_HIER2 = $6d94 MAP_HIER3 = $4223 MAP_HIER_WIDTH = $0008 MAP_START = $67d4 MAP_WIDTH = $0010 MARIN_ANIM = $433f MARIN_GFX = $4012 MARIN_SCRIPT = $6d44 MARIN_STRING = $426c MASK_TABLE = $4ce3 MATOBJ = $0002 MAXX = $8a79 MAXY = $8a8b MEANX1 = $e5eb MEANX2 = $e606 MEDX = $8ad3 MEDX1 = $8b1b MEDX2 = $8b24 MEDX3 = $8b2d MEDY1 = $8b36 MEDY2 = $8b3f MEDY3 = $8b48 MEMPAGEAPORT = $0006 MEM_WIDTH = $0001 MENUACTIVE = $85dc MENUAPPDEPTH = $85dd MENUCURRENT = $85de MENU_LOOP = $47a1 MENU_MAP = $4a11 MENU_TILES = $6efd MINIBOSS1_H = $0014 MINIBOSS1_W = $0020 MINI_BOSS_HIT = $4101 MINX = $8a70 MINY = $8a82 MIRROR_MAN_ANIM = $421e MIRROR_MAN_COM = $4227 MIRROR_MAN_GFX = $49b4 MIRROR_MAN_H = $0010 MIRROR_MAN_W = $0010 MIRROR_PLAYER = $5dd2 MISC_AMOUNT = $0006 MISC_COM_CTR = $852a MISC_COM_PTR = $852b MISC_FINISH = $6159 MISC_PREV = $41e2 MISC_RET = $4493 MISC_WIDTH = $0007 MM_DMG_CHK = $5dfa MM_PAUSE = $5df7 MODERATE_COM = $779d MODERATE_MIRROR_MAN1 = $689e MODERATE_OCTOS1 = $687e MODERATE_PETE_POTS = $690e MODERATE_THREEBLOCK = $68c6 MOD_DOWN_SPARKLE = $62d5 MOD_ENEMY_INTO_OBJECT = $56ae MOD_LEFT_SPARKLE = $62fe MOD_MIRROR_MAN1 = $68ae MOD_RIGHT_SPARKLE = $62fb MOD_THREEBLOCK1 = $68e7 MOD_UP_SPARKLE = $62d8 MONABANDON = $0004 MONFLAGS = $0001 MONITOR_BLOCKMOVE = $64a3 MONQH = $85aa MONQT = $85ab MONQUEUE = $85ac MORE_2 = $403d MORE_3 = $403c MORE_CHECK = $59c9 MORE_FLAGS = $001a MOVE_4_LOOP = $509f MOVE_4_LOOP_LEFT = $5184 MOVE_4_LOOP_RIGHT = $5251 MOVE_4_LOOP_UP = $530b MOVE_CAMERA_UNTIL_CENTER = $55bf MOVE_CAT = $54fe MOVE_DOUBLE_NORMAL = $557f MOVE_DOWN = $5006 MOVE_DOWN_SHADOW = $6a6a MOVE_DURING_CODE = $8493 MOVE_D_NORMAL = $557f MOVE_ENEMY_DOWN = $5365 MOVE_ENEMY_LEFT = $537a MOVE_ENEMY_RIGHT = $538f MOVE_ENEMY_UP = $53a5 MOVE_LEFT = $50f5 MOVE_RIGHT = $51bf MOVE_SCREEN = $55b6 MOVE_SCREEN_COM = $8484 MOVE_SCREEN_COM_DAT = $6bd5 MOVE_SCREEN_COM_DONE = $6bef MOVE_SEGUN_GEN = $53f5 MOVE_UP = $527c MOVE_UP_WITH_SHAD = $5636 MSCROLL_KDOWN_LOOP = $49ac MSCROLL_KUP_LOOP = $46f8 MSC_ALIVE = $ffff MSC_COM_CTR = $0004 MSC_COM_PTR = $0005 MSC_H = $0003 MSC_W = $0001 MSC_X = $0000 MSC_Y = $0002 MULT_LOOP = $4145 MULT_LOOP2 = $41f4 MVMNT_CORRECT_SKIP = $4227 M_CHARPUT = $455e M_COM_CTR = $852a M_COM_PTR = $852b M_DRAW_PLAYER_DIZZY = $5765 M_IDLE_COM = $7a14 NAMEBUFF = $84c7 NARROW_SCREEN = $5adf NARROW_SCREEN1 = $5604 NARROW_SCREEN2 = $6ba9 NEGATIVE_COLUMN_UPDATE = $4cfa NEGATIVE_Y = $41b0 NEG_YOBJC = $6812 NEWDATAPTR = $9832 NEWDISPF = $0008 NEWEQUOBJ = $000b NEWFLAGS2 = $0016 NEWINDICFLAGS = $0015 NEW_PREV_ENTRY = $5f0f NEW_TPREV_ENTRY = $5f1e NEXT_ANIMATE = $41ce NEXT_CODE = $4052 NEXT_COM_M_COM = $78d3 NEXT_ENEMY = $4153 NEXT_LINE = $452e NEXT_MISC = $4498 NEXT_M_COM = $5e87 NEXT_OBJECT = $4423 NEXT_OVERHEAD = $4595 NEXT_PCOM = $77aa NEXT_PREVENTION = $41fc NEXT_TPREV = $4215 NINCBBC = $5dc3 NINCEOC = $5c93 NINCXX = $5c5c NKP1 = $5b69 NLGB = $6705 NMAX = $8fc5 NMAXT = $001d NMIN = $8fe0 NMINT = $001f NORESTORES = $0005 NORMALIZE_PLAYER = $5f56 NORMAL_ENEMY = $40f7 NORMAL_E_DRAW = $414a NORMAL_FAIRY_ANIM = $4206 NORMAL_KILL = $5663 NORMAL_OBJECT = $441d NORMAL_PATTERN = $44d5 NORMAL_PUSH = $61a6 NORMAL_TEXT = $7778 NORM_ANIM_TABLE = $5874 NORM_COM_TABLE = $5858 NORM_PLAYER = $5f56 NOT_PUSHING = $44c9 NOT_SHIELDED1 = $5b88 NOT_SHIELDED2 = $5b5d NOT_WIDTH_15 = $634b NOT_YUPDATE = $547d NO_ACTION = $5d26 NO_ACTION2 = $6137 NO_ANIM = $57d9 NO_AODRAW = $4f22 NO_BASE_MOVE = $545c NO_BIRD_ADVANCE = $65f2 NO_CDOWN = $4299 NO_CHANGE_TO_DOT = $4603 NO_CLEFT = $42c4 NO_COL = $5d7b NO_CORRECT = $5b7c NO_CORRECT2 = $5bf1 NO_CRIGHT = $42dd NO_CUP = $42f6 NO_CYCLE = $405f NO_CYCLE_BUT_NEXT = $4587 NO_CYCLE_BUT_NEXT2 = $41c0 NO_DEL_STAT = $0002 NO_FALL = $67c0 NO_FTCOL = $5544 NO_MULT = $41f9 NO_M_COM = $4615 NO_OBJECT_ANIM = $5ef3 NO_OBJECT_DRAW = $4461 NO_OVERFLOW_R = $6424 NO_OVERHEAD_ANIM = $5efa NO_O_CHECK = $6218 NO_PLAYER_INPUT = $7a19 NO_PSKW = $79d4 NO_PURSUE = $581c NO_PUSHING = $6ae4 NO_P_COM = $44aa NO_REDUCE = $5685 NO_REG_SHAD = $5497 NO_RESET_INV = $59a1 NO_SHIELDING = $5972 NO_SLOT = $57b8 NO_UPDATE_KUP = $4713 NO_X_CLIP = $410b NPC_CIRCLE_COM = $600c NPC_DONE = $60a5 NPC_DOWN_ARC = $6037 NPC_FACE = $4348 NPC_FACE_PLAYER = $60de NPC_LAZY = $601b NPC_LEFT_ARC = $606c NPC_RIGHT_ARC = $6021 NPC_SEGUN_GEN = $60a2 NPC_TALK = $65fb NPC_TEXT_FINISH = $76d9 NPC_UP_ARC = $6082 NPC_WALK_STOP = $434e NUMLASTENTRIES = $8e29 NUMMODE = $000a NUMOP1 = $0000 NZCP = $6871 OBJECT_AMOUNT = $000b OBJECT_ANIM_CTR = $0004 OBJECT_ANIM_PTR = $0005 OBJECT_ANIM_TABLE = $5773 OBJECT_CODE_FROM_REF = $5d85 OBJECT_DRAW_LOOP = $442d OBJECT_FLAGS = $ffff OBJECT_H = $0003 OBJECT_ID = $fffe OBJECT_IMAGE_FOUND = $444a OBJECT_OUT = $441e OBJECT_PARAM1 = $855a OBJECT_PARAM2 = $855c OBJECT_PREV = $41d2 OBJECT_TABLE_END = $736a OBJECT_TABLE_START = $7328 OBJECT_W = $0001 OBJECT_WIDTH = $0009 OBJECT_X = $0000 OBJECT_XC = $0000 OBJECT_Y = $0002 OBJECT_YC = $0002 OBJ_COL_CHECK = $538c OBJ_COL_LOOP = $5391 OBJ_COL_NO_HIT = $53b0 OBJ_COL_OUT = $53ae OBTAIN_BOW = $63fa OCT = $7328 OCTOROCK_GFX = $4364 OCTOROK_GFX = $4364 OCTOROK_H = $0010 OCTOROK_W = $0010 OCTO_ANIM = $418f OCTO_COM = $417a OCTO_GFX = $4364 OCTO_H = $0010 OCTO_SHOOT = $593f OCTO_W = $0010 OF_ACTIVE = $0006 OF_DESTROY = $0004 OF_DESTROYABLE = $0004 OF_NOACCESS = $0005 OF_TALKABLE = $0007 OF_TOUCHABLE = $0007 OH_PATH_GFX = $743d ONFLAGS = $0009 ONINTERRUPT = $0004 ONRUNNING = $0003 ONSCREEN_SHIFT_DOWN = $4c07 ONSCREEN_SHIFT_UP = $4b0a ONSP = $85bc ONVID = $9e97 OP1 = $8478 OP1M = $847a OP2 = $8483 OP2EXT = $848c OP2M = $8485 OP3 = $848e OP3M = $8490 OP4 = $8499 OP4M = $849b OP5 = $84a4 OP5M = $84a6 OP6 = $84af OP6EXT = $84b8 OP6M = $84b1 OPBASE = $9826 OPEN_CHEST1 = $63d3 OPEN_CHEST2 = $63e4 OPEN_CHEST3 = $6414 OPEN_DOORS = $63a7 OPEN_THE_DOORS = $63c5 OPEN_TRAP_DOOR = $646f OPS = $9828 ORIG_X = $0080 ORIG_Y = $0069 OVERHEAD_AMOUNT = $0005 OVERHEAD_IMAGE_FOUND = $4555 OVERHEAD_OUT = $456a OVERHEAD_OUT_SKIP = $4590 OVERHEAD_PREV = $41ca OVERHEAD_WALL_H1 = $6c81 OVERHEAD_WALL_H2 = $6ce1 OVERHEAD_WALL_V1 = $6bd1 OVERHEAD_WALL_V2 = $6c29 OVERHEAD_WIDTH = $0008 OVERWORLD1_TEMPORARIES = $718e OWL_ARRIVE_TALK = $75ff OWL_NOT_READY = $764b OWL_TALK = $75e4 O_ACTIVE = $0040 O_DESTROYABLE = $0010 O_NOACCESS = $0020 O_OBJECT_LOOP = $6205 O_O_NO = $6221 O_TOUCHABLE = $0080 P1FRQONOFF = $92d9 P1TYPE = $92c9 P1_OPEN_LOCKED = $6d70 P1_OPEN_LOCKED_CODE = $7657 P2FRQONOFF = $92ea P2TYPE = $92da P2_CALL = $7f50 P3FRQONOFF = $92fb P3TYPE = $92eb P3_LOAD_MAP = $4141 PAGE1F_CALL = $7f50 PAGE1_CALL = $7f50 PAGE2_CALL = $7f71 PAGE2_CALL_DE = $7f79 PAGE2_CALL_HL = $7f50 PAGE2_ENTER = $58b8 PAGE2_GROTTO_EXIT = $58d8 PAGE2_SPLIT = $7f79 PAGE3_CALL = $7f71 PAGE4_CALL = $7f71 PAGEDBUF = $983a PAGEDCOUNT = $9834 PAGEDGETPTR = $9836 PAGEDPN = $9835 PAGEDPUTPTR = $9838 PARSFLAG2 = $0007 PC73DEV = $0007 PC82DEV = $0002 PC83DEV = $0003 PC83FDEV = $0023 PC85DEV = $0005 PD_SUP = $61bf PENCOL = $86d7 PENROW = $86d8 PERSUE_DOWN = $5811 PERSUE_LEFT = $57e5 PERSUE_PLAYER = $57bd PERSUE_RIGHT = $5805 PERSUE_UP = $57f9 PETE0_TEMPS = $71b8 PETE1_TEMPS = $7233 PFD = $40cd PFS = $40d4 PHAT = $e5d0 PHAT1 = $e5d9 PHAT2 = $e5e2 PICK_UP_COM_TABLE = $6129 PICK_UP_OBJECT = $60f1 PICTOBJ = $0007 PIXWIDEP = $8da4 PIXWIDE_M_1 = $8da5 PIXWIDE_M_2 = $8da6 PJUMP_COM = $60fa PLACE_PLAYER = $7941 PLAYER_ANIM_COUNTER = $851f PLAYER_BLINK = $58f9 PLAYER_COLLISION_CHECK = $53bb PLAYER_COL_CHECK = $53bb PLAYER_COL_X = $851b PLAYER_COL_XC = $851b PLAYER_COL_Y = $851c PLAYER_COL_YC = $851c PLAYER_COM_COUNTER = $851d PLAYER_COM_PTR = $851e PLAYER_DEAD = $56b5 PLAYER_FLASH = $5940 PLAYER_FLIP_COUNTER = $851f PLAYER_FLIP_CTR = $851f PLAYER_FLIP_MARKER = $8520 PLAYER_GRID_CHECK = $53bb PLAYER_HARD_KNOCK = $58f6 PLAYER_HEALTH = $8540 PLAYER_JUMP_MOVE = $542c PLAYER_KNOCK_BACK = $58f6 PLAYER_LIGHT_KNOCK = $58fe PLAYER_MAX_HEALTH = $8541 PLAYER_MOVE_JUMP = $542c PLAYER_MOVE_JUMP1 = $58b2 PLAYER_NORMAL_DRAW = $44b8 PLAYER_OBJECT_CHECK = $5375 PLAYER_OBJECT_COL_CHECK = $5375 PLAYER_OBJ_CHECK = $5375 PLAYER_OPPOSITE = $5966 PLAYER_OPPOSITE_DOUBLE = $5989 PLAYER_OPPOSITE_SKIP = $5975 PLAYER_OPPOSITE_SPARK = $594e PLAYER_SEEK = $533a PLAYER_SHOW_OBJ = $591b PLAYER_SHOW_OBJECT = $591b PLAYER_SOURCE = $74e4 PLAYER_START_X = $0000 PLAYER_X = $8519 PLAYER_XC = $8519 PLAYER_XC_COL = $851b PLAYER_Y = $851a PLAYER_YC = $851a PLAYER_YC_COL = $851c PLOP_DEAD1 = $5750 PLOTDISP = $0002 PLOTFLAGS = $0002 PLOTLOC = $0001 PLOTSSCREEN = $9340 PLOTSTART = $8fbc PLOTSTARTT = $001b PLOTSTEP = $9004 PLOTSTEPT = $0034 PLOTTRACE = $0000 PL_SUP = $61c2 PMAP = $8513 POINT_HIGHER = $5bbc POINT_LOWER = $5bb2 POINT_LOWER_Y = $5bda POISE_FRAME_1 = $6140 POISE_FRAME_2 = $6162 POLARMODE = $0007 POP3_RET = $4943 POP_EXIT = $78cf POSITIVE_COLUMN_UPDATE = $4d04 POSITIVE_DX = $57cb POSITIVE_DY = $57d6 POSITIVE_X = $4127 POSITIVE_Y = $40fa POSSKEW = $58cd POS_SQX = $5c0b POS_X = $4c8e POT_EXPLODE = $4353 POT_GFX = $72a5 POWER_WAIT_LOOP = $611e PRECLRFORMODE = $0000 PREPARE_DRAW = $5e90 PREP_PAGE_3 = $4112 PREP_RAM_FUNC = $3ae7 PRESENT_ANIM = $63bb PREVDATA = $9198 PREVDDATA = $8452 PREVENT = $5563 PREVENTION_LOOP = $41b3 PREVENTION_SKIP = $41fd PREVENT_TILE = $556e PREV_L_DONE = $41f0 PROGCURRENT = $85e8 PROGOBJ = $0005 PROGPTR = $9830 PROGSTART = $4000 PROGTOEDIT = $84bf PROMPTBTM = $85ce PROMPTCOL = $85c1 PROMPTCURSOR = $85ca PROMPTEDIT = $0000 PROMPTFLAGS = $0011 PROMPTINS = $85c2 PROMPTRET = $85c4 PROMPTROW = $85c0 PROMPTSHIFT = $85c3 PROMPTTAIL = $85cc PROMPTTOP = $85c8 PROMPTVALID = $85c6 PROTPROGOBJ = $0006 PR_SUP = $61c4 PSHIFT_H = $8515 PSHIFT_V = $8516 PSTAT = $e59a PTEMP = $982e PTEMPCNT = $982a PURSUE_PLAYER = $57bd PUSH_BLOCK_BUF80_60 = $59b5 PUSH_BLOCK_BUF80_CYCLE = $5a60 PUSH_CTR = $853f PUSH_HANDLE = $534d PUSH_IMAGES = $76e4 PUSH_OBJECT = $619a PUT_CHAR = $781f PUT_IT = $7831 PU_SUP = $61c6 P_ANIMATE_NREADY = $4502 P_ANIM_CTR = $8527 P_ANIM_PTR = $8528 P_CHANGE_GEN = $0002 P_COM_CTR = $8524 P_COM_PTR = $8525 P_DOUBLE_MOVE = $79a6 P_INPUT = $0001 P_INPUT2 = $0080 P_INVUNERABLE = $0008 P_MOVE_JUMP = $542c P_NOINT = $0020 P_PUSHING = $0004 P_SHIELD = $0010 P_SKEW_LEFT = $7970 P_SLOW_SKEW_LEFT = $7993 P_TEXT = $0040 P_Y = $4c69 Q1 = $8adc Q3 = $8ae5 QUADA = $8aee QUADB = $8af7 QUADC = $8b00 QUARTE = $8b12 QUICK_KIT = $551a QUICK_NARROW = $6b97 QUICK_NARROW_COMMANDS = $5b0d QUICK_REMOVE = $5892 QUICK_REMOVE_THROUGH = $5d01 RA1 = $4ddc RA2 = $4de8 RAMCODE = $8100 RAMCODEEND = $822f RAMRETURNDATA = $83ed RAMSTART = $8000 RAWKEYHOOKPTR = $9b84 RCLQUEUE = $86d9 RCLQUEUEEND = $86db READY_DBLOCK = $69a9 READY_FOCUS = $6bef READY_FOCUS_SCREEN = $6bef READY_KAEPORA = $7a32 READY_LOWER = $6b56 READY_MOVE = $6c20 READY_MOVE_SCREEN = $6c20 READY_SCROLL = $5a65 READY_SMOKE = $6b3c READY_SMOKE_2 = $6b3f READY_UPPER = $6b68 REALMODE = $0005 REALOBJ = $0000 RECTFILLPATTERN = $8662 RECTFILLPHEIGHT = $8660 RECTFILLPWIDTH = $8661 RECTMODE = $0006 REFILL_HALF_HEART = $6141 REFILL_HEART = $6138 REFRESH_ITEMS = $4909 REFRESH_ITEMS_LOOP = $490f REGRESS_LOOP = $44bf REG_LOOP_PSHAD = $5440 REG_LOOP_SHAD = $5493 REMOVE_BLOCK = $62b4 REMOVE_BLOCK2 = $62e0 REMOVE_BLOCK3 = $62f6 REPLACE_PLAYER = $583e RESET_ALL_ENEMIES = $5f26 RESET_ALL_LOOP = $5f2b RESET_ENEMIES = $5f26 RESIST_PLAYER = $5478 RESIST_PLAYER_SKIP = $547b RESTARTCLR = $9bd0 RESTORE_FLYING_BOSS = $6571 RESTORE_MBLOCK_NORMAL = $79d9 RESTORE_NORMAL_SCREEN = $7698 RESTORE_TEXT = $786e RES_ENEM = $6b4c RES_ENEMIES = $5f26 RETABLE = $0006 RETRY_PUSH_LOL = $621b RETURN = $5638 RETURN_TO_NORMAL = $582c RETURN_TO_NORMAL_SKIP = $5832 REVERSE_NEXT_ENEMY = $5f4b REVERSE_REGRESS_LOOP = $44e9 REVERT_BUNNY = $60ff REVERT_SCREEN = $5a75 RFINDSYM = $0010 RFPADD = $0030 RIGHT_CLIP = $41c6 RIGHT_COLLIDE = $53fe RIGHT_EYE_GFX = $70ed RIGHT_LEFT_TYPE = $5dbd RIGHT_ONE = $41cd RIGHT_SPARK = $62c8 RIGHT_TWO = $41d2 RMOV9TOOP1 = $0020 ROP1TOOP2 = $0008 ROTATE_BUFFER_LEFT = $4ea3 ROTATE_BUFFER_RIGHT = $4eb9 ROTATE_FIX = $4518 ROTATE_LEFT_LOOP = $4ea9 ROTATE_RIGHT_LOOP = $4ebf ROTATE_SPRITE_CODE = $7ad7 ROTATE_SPRITE_CODE_END = $7ae7 RPSKW = $797c RPUSHREALO1 = $0018 RSPSKW = $799f RUN_SCRIPT = $54d9 RUPEE = $71a5 RUPEES = $8542 RUPEE_ANIM = $63d0 RUPEE_GFX = $71a5 RUPEE_NUMBERS = $6d41 RUPEE_STRING = $42a8 R_9_KAEP = $7a83 SAFERAM1 = $86ec SAFERAM2 = $9872 SAFERAM3 = $8508 SAFERAM4 = $8478 SAFERAMP = $9872 SAFERAMP2 = $8251 SAINDIC = $0001 SAND_BURROW = $4670 SAVEDARCINFO = $8406 SAVESSCREEN = $86ec SAVE_SP = $880f SAVF1LIST = $92d4 SAVF2LIST = $92e5 SAVF3LIST = $92f6 SAVX1LIST = $92ca SAVX2LIST = $92db SAVX3LIST = $92ec SAVY1LIST = $92cf SAVY2LIST = $92e0 SAVY3LIST = $92f1 SCREEN_BOUNDS_DOWN = $502b SCREEN_BOUNDS_LEFT = $5116 SCREEN_BOUNDS_RIGHT = $51e2 SCREEN_BOUNDS_UP = $529d SCREEN_CLEAR = $50de SCREEN_CLEAR_SKIP = $50e7 SCREEN_H = $8551 SCREEN_NARROW_LOOP = $5b02 SCREEN_W = $8550 SCREEN_X = $4a50 SCREEN_XC = $854c SCREEN_XC_E = $854e SCREEN_Y = $4a39 SCREEN_YC = $854d SCREEN_YC_E = $854f SCRIPT_LOOP = $54dd SCRIPT_TABLE = $548f SCROLLING_FINISH = $76cd SCROLL_SCREEN = $5596 SCROLL_SCRIPT = $54d1 SCROLL_TEXT = $787a SEARCH_OBJECTS = $5e9d SECOND_KILL_UP = $6050 SECOND_UP = $77a5 SECOND_UP_COM = $604a SEDMONSP = $9d88 SEED1 = $9640 SEED2 = $9649 SELECTOR_DOWN = $47f3 SELECTOR_LEFT = $47d7 SELECTOR_RIGHT = $47e5 SELECTOR_UP = $4802 SEQFLAGS = $000f SEQUV = $0002 SEQUW = $0004 SEQVW = $0003 SET_ALL_COORDS = $6010 SET_BOSS_WH = $6589 SET_DOWN = $5057 SET_ENEMY_ANIM = $55f9 SET_ENEMY_ATTR = $5618 SET_ENEMY_COM_ANIM = $5ecf SET_ENEMY_EOC = $55f9 SET_GROUP_OF_THREE = $6b8e SET_HAND = $6cda SET_LEFT = $5143 SET_MCOM = $5a7e SET_MISC = $407b SET_MISC_COM = $5a7e SET_M_COM = $5a7e SET_M_COM2 = $64f2 SET_OBJECT_ANIM = $55fe SET_OBJECT_EOC = $55fe SET_OVERHEAD = $408a SET_OVERHEAD_ANIM = $564f SET_PLAYER_ANIM = $5642 SET_PLAYER_COLLIDE = $6039 SET_P_COL = $6039 SET_RIGHT = $520f SET_SCREEN_COORDS = $5f60 SET_SCRN_COORDS = $5f60 SET_UP = $52c9 SET_UP_DROP = $6a18 SFONT_RECORD = $8462 SGRFLAGS = $0014 SHADOW_GFX = $6bad SHAD_RESULT_ZERO = $54c1 SHIELD_CORRECT = $44eb SHIELD_IMAGES = $78e4 SHIFT2ND = $0003 SHIFTALOCK = $0006 SHIFTALPHA = $0004 SHIFTFLAGS = $0012 SHIFTKEEPALPH = $0007 SHIFTLWRALPH = $0005 SHIFTN_12_15 = $4e94 SHIFTN_1_3 = $4e6a SHIFTN_1_7 = $4e67 SHIFTN_4_7 = $4e7b SHIFTN_8_11 = $4e8b SHIFTN_8_15 = $4e88 SHIFTP_0_3 = $4e0f SHIFTP_0_7 = $4e0c SHIFTP_12_15 = $4e4b SHIFTP_4_7 = $4e28 SHIFTP_8_11 = $4e3e SHIFTP_8_15 = $4e3b SHIFT_DOWN = $4bfc SHIFT_DOWN_TOP_BUFFER = $4c4e SHIFT_DOWN_X = $4c32 SHIFT_DOWN_X_DONE = $4c43 SHIFT_DOWN_Y = $4c1a SHIFT_FULL_NEG = $4fe3 SHIFT_FULL_POS = $4fcd SHIFT_H = $8511 SHIFT_HORIZONTAL_FULL = $4fc6 SHIFT_H_NEGATIVE = $4da2 SHIFT_H_POSITIVE = $4dca SHIFT_LEFT = $4b5e SHIFT_LEFT_BLOCK = $4b76 SHIFT_LEFT_FULL = $4fe6 SHIFT_LEFT_H_BUFFER = $4b74 SHIFT_LEFT_ONSCREEN = $4bb0 SHIFT_LEFT_X = $4bdd SHIFT_LEFT_Y = $4bbd SHIFT_RIGHT = $4a62 SHIFT_RIGHT_BLOCK = $4a7a SHIFT_RIGHT_FULL = $4fcf SHIFT_RIGHT_H_BUFFER = $4a78 SHIFT_RIGHT_ONSCREEN = $4ab4 SHIFT_RIGHT_X = $4ae1 SHIFT_RIGHT_Y = $4ac1 SHIFT_UP = $4aff SHIFT_UP_BOTTOM_BUFFER = $4b51 SHIFT_UP_X = $4b33 SHIFT_UP_X_DONE = $4b46 SHIFT_UP_X_LOOP = $4b35 SHIFT_UP_Y = $4b1d SHIFT_V = $8512 SHIFT_VERTICAL_FULL = $4f80 SHIFT_VERT_NEG = $4fa6 SHIFT_VERT_NEG_INNER = $4fa8 SHIFT_VERT_POS = $4f88 SHOOT_OVER_CHEST = $6328 SHORTX = $9164 SHORTY = $916d SHOT_ANIM = $597c SHOT_COMMANDS = $4218 SHOT_COMMANDS_1 = $4219 SHOT_GFX = $464c SHOW_BLINKING = $584b SHOW_DOUBLE_TEXT = $5590 SHOW_KEY_DISPLAY = $6162 SHOW_KEY_DISPLAY_SKIP = $6164 SHOW_KEY_NUMBER = $5a85 SHOW_RUPEE_COM = $5906 SHOW_RUPEE_NUMBER = $5a91 SHOW_SMALL_NUMBER = $5a9b SHOW_TEXT = $5579 SHOW_TEXT_SCRIPT = $557f SHRINK_PLAYER = $57e2 SHRINK_SCREEN = $5b32 SIDE_EYE_LEFT_GFX = $70ad SIDE_EYE_RIGHT_GFX = $70ed SILENT_DOWN = $5c9b SILENT_LEFT = $5c37 SILENT_RIGHT = $5c69 SILENT_UP = $5cdc SILENT_UPDATE = $5c17 SIMPLE_EXTRACT = $593a SIMPLE_SUPPORT = $61ac SK0 = $0021 SK1 = $0022 SK2 = $001a SK2ND = $0036 SK3 = $0012 SK4 = $0023 SK5 = $001b SK6 = $0013 SK7 = $0024 SK8 = $001c SK9 = $0014 SKADD = $000a SKALPHA = $0030 SKCHS = $0011 SKCLEAR = $000f SKCOMMA = $0025 SKCOS = $001e SKDECPNT = $0019 SKDEL = $0038 SKDIV = $000d SKDOWN = $0001 SKENTER = $0009 SKEW_BASE = $58c1 SKEW_DONE = $58b7 SKEW_FLOAT = $424c SKEW_LEFT = $58b3 SKEW_LEFT_TEMP = $558c SKEW_RIGHT = $58bb SKEW_RIGHT_TEMP = $559a SKGRAPH = $0031 SKGRAPHVAR = $0028 SKILL_M_COM = $7a22 SKIP_ALIGN1 = $4201 SKIP_ALIGN2 = $421c SKIP_ALL_HANDLE = $4605 SKIP_FOR_LEFT = $5404 SKIP_HALF = $45ff SKIP_LEFT_SB = $4177 SKIP_LIGHT = $5a0e SKIP_MIDDLE_SB = $418e SKIP_OBJECT_DRAW = $4466 SKIP_OBJ_DISPLAY = $6115 SKIP_PLAYER_DRAW = $4530 SKIP_RIGHT_SB = $41a5 SKLEFT = $0002 SKLN = $002b SKLOG = $002c SKLPAREN = $001d SKMATH = $002f SKMATRIX = $0027 SKMODE = $0037 SKMUL = $000c SKPOWER = $000e SKPRGM = $001f SKRD = $58be SKRECIP = $002e SKRIGHT = $0003 SKRPAREN = $0015 SKSIN = $0026 SKSQUARE = $002d SKSTAT = $0020 SKSTORE = $002a SKSUB = $000b SKTAN = $0016 SKTRACE = $0032 SKUP = $0004 SKVARS = $0017 SKWINDOW = $0034 SKYEQU = $0035 SKZOOM = $0033 SLAM_DOORS = $6391 SLAM_THE_DOORS = $63b7 SLIDE_MBLOCK_COM = $7a06 SLOWER = $e62a SLOW_SKEW_BASE = $58a1 SLOW_SKEW_LEFT = $5897 SLOW_SKEW_RIGHT = $589c SMALLEDITRAM = $90d3 SMALL_CHU_ANIM = $41f1 SMALL_CHU_GFX = $4750 SMALL_CHU_H = $0007 SMALL_CHU_W = $000a SMALL_DIFF_LEFT = $673a SMALL_SHADOW_GFX = $6bc5 SMARTER_MASK = $0003 SMARTER_TEST = $0001 SMARTFLAGS = $0017 SMARTGRAPH = $0000 SMARTGRAPH_INV = $0001 SMOKE_ANIM = $63c1 SMOKE_CONTROL = $6b0f SNDRECSTATE = $8672 SPARKLE = $6e11 SPARKLE_ANIM = $63b5 SPARKLE_GFX = $6e11 SPARKLE_RIGHT_OFF = $611c SPARKLE_SWORD = $6296 SPARK_GFX = $6e11 SPC = $40c1 SPCS = $40c6 SPIDER_ANIM = $420f SPIDER_GFX = $45e4 SPIN_COMMANDS = $6124 SPIN_PLAYER = $57a9 SPIN_SWORD = $6260 SPLICE_FRAME_2 = $6156 SPLIT_COM = $58f1 SPLIT_KILL_HIJACK = $58d5 SPRITE_BUFFER = $9340 SPRITE_DATA_CLEAR = $4365 SPRITE_LOOP = $4144 SPRITE_MASK_FILL = $4350 SP_FAST_RESTORE1 = $8801 SP_FAST_RESTORE2 = $880f SP_SAVE = $880f SQUARE_LOOP = $5c15 SQUARE_X = $5c05 SRAM = $86ec SSTAT = $e63c STANDARD_SPRITE_DATA = $40e7 STANDARD_SPRITE_DATA_END = $4223 START_ADD = $4c6c START_ADDR = $4000 START_ANEW = $5be9 START_COORDS = $8801 START_GUIDE = $5bc4 START_H_CHECK = $5404 START_SPIN_COMMANDS = $6232 START_V_CHECK = $543d STATANSDISP = $0007 STATFLAGS = $0009 STATIONARY_FINISH = $76af STATIONARY_JUMP = $58be STATIONARY_KAEPORA_FLAP = $5cfa STATN = $8a3a STATN1 = $e5fd STATN2 = $e618 STATRAM = $9872 STATSVALID = $0006 STATVARS = $8a3a STDPX = $8a67 STDPY = $8ab8 STDX = $8a5e STDX1 = $e5f4 STDX2 = $e60f STDXP2 = $e621 STDY = $8aaf STOP_PLAYER_FLIP = $56dd STOP_TOSSING_AND_TURNING = $6496 STOP_TRAPS = $633c STRNGOBJ = $0004 SUB_SYNCH = $50d3 SUMX = $8a4c SUMXSQR = $8a55 SUMXY = $8ac1 SUMY = $8a9d SUMYSQR = $8aa6 SUPER_UPDATE = $4ffa SUPPER = $e633 SUPPORT_PLAYER = $5337 SUP_MOVE_DOWN = $4241 SUP_MOVE_LEFT = $4253 SUP_MOVE_RIGHT = $4266 SUP_MOVE_UP = $4279 SWAP = $86ec SWITCH_GFX = $721d SWORD_ADDRESSES = $63a5 SWORD_B = $6a9d SWORD_BL = $6a61 SWORD_BR = $6ad9 SWORD_CAN_HURT = $4117 SWORD_FRAME_1 = $612c SWORD_FRAME_2 = $6152 SWORD_FRAME_3 = $6167 SWORD_FRAME_3_END = $6178 SWORD_FRAME_3_NO_STEP = $6167 SWORD_IMAGES = $697d SWORD_INTERLACE = $637b SWORD_L = $6a49 SWORD_R = $697d SWORD_REF = $6399 SWORD_RESIST = $5a32 SWORD_T = $69d1 SWORD_TABLE1 = $6363 SWORD_TABLE2 = $636b SWORD_TABLE3 = $6373 SWORD_TABLE_MAINTAIN = $6383 SWORD_TL = $6a0d SWORD_TR = $6995 SYMTABLE = $fe66 SYNCHRONIZE = $4152 SYNCHRONIZE_SKIP = $50d5 T2ND = $49a0 TAKE_OFF_KAEPORA = $5cd7 TALPHA = $49a4 TBLFLAGS = $0013 TBLMIN = $92b3 TBLMINT = $001a TBLRNGOBJ = $0011 TBLSTEP = $92bc TBLSTEPT = $0021 TBOW = $499c TEH_BAT = $63b5 TEMPMEM = $9820 TEMPORARIES = $7306 TEMPORARIES0 = $692e TEMPORARIES1 = $69f4 TEMPORARIES2 = $6aca TEMPORARIES3 = $6bc9 TEMPORARIES4 = $6ce8 TEMPORARIES5 = $6e55 TEMPORARIES6 = $6ff0 TEMPORARIES7 = $6ff0 TEMPPROGOBJ = $0016 TEMPSWAPAREA = $82a5 TEMP_SKIP = $5b81 TERRAIN_BUFFER = $9d95 TEXT1 = $4291 TEXT2 = $430d TEXT3 = $4372 TEXTERASEBELOW = $0001 TEXTFLAGS = $0005 TEXTINSMODE = $0004 TEXTINVERSE = $0003 TEXTSCROLLED = $0002 TEXTSHADALPH = $858b TEXTSHADCUR = $8588 TEXTSHADINS = $858c TEXTSHADOW = $8508 TEXTSHADTOP = $858a TEXTWRITE = $0007 TEXT_ARTIFACTS = $5b84 TEXT_COM = $78b2 TEXT_END_CODE = $8558 TEXT_LOOP_COM = $78c0 TEXT_MEM = $8508 TEXT_MEM2 = $966e TEXT_RESTORE_POINT = $8496 TEXT_TIMER = $86f9 THETAMAX = $8f8f THETAMIN = $8f86 THETASTEP = $8f98 THETMAXT = $0011 THETMINT = $0010 THETSTEPT = $0023 THREEBLOCK_POS = $6908 TI73DEV = $0074 TI82DEV = $0082 TI83DEV = $0083 TI83FDEV = $0073 TI85DEV = $0095 TILESET_ASSIGN = $426d TILESET_DATA = $427e TILE_ALIGNED = $4ccc TILE_ALIGNED_LOOP = $4cce TILE_DRAW_LOOP = $4c9c TILE_SHIFT_LOOP = $4ca8 TLOAD_MAP = $4033 TMAXPAR = $8faa TMAXT = $000f TMINPAR = $8fa1 TMINT = $000e TOFFN = $684c TOKLEN = $846c TOKVARPTR = $846a TOP_PORTIONN_LOOP = $4d74 TOP_PORTIONP_LOOP = $4d44 TOSS_AND_TURN_ANIM = $6454 TOUCH_OFFSET = $60e3 TOUCH_TABLE = $6102 TOWN_DATA = $4dce TOWN_DATA_END = $556e TOWN_TEMPS = $7095 TPREV_LOOP = $4203 TRAP_ANIM = $4246 TRAP_GFX = $4974 TRAP_H = $0010 TRAP_LEFT = $5552 TRAP_RIGHT = $554d TRAP_SPAWN_ANIM = $423e TRAP_W = $0010 TREE_GFX = $64e1 TRIGDEG = $0002 TRIGFLAGS = $0000 TRIGGER_FOCUS = $6668 TRIGGER_MARIN_STEPS = $64cf TRIGGER_MOVE = $6674 TRIGGER_SCREEN = $55a1 TRIGGER_SCREEN_FAST = $55ac TRIGGER_STEPS = $64d1 TRIPLE_GIRA = $57b8 TRUDIR = $8543 TRUE_DIR = $8543 TRUE_DIRECTION = $8543 TRUE_IDLE = $4303 TR_CHARPUT = $4504 TSHIELD = $4995 TSTAT = $e5ac TSTEP = $8fb3 TSTEPT = $0022 TSYMPTR1 = $9818 TSYMPTR2 = $981a TURN_ON_TRAP1 = $6457 TX_CHARPUT = $4501 TYPE_DONE = $5dc3 U0 = $8fce U02 = $8fe9 UN1 = $901f UN2 = $9028 UNDEFOBJ = $000e UNKNOWNEQUOBJ = $000a UNKNOWNOBJ = $0009 UNLOCK_DOOR = $6298 UNLOCK_DOOR1 = $623e UNMAX = $8ef3 UNMIN = $8f0e UNPACK_HL = $400f UN_INV_LIGHT = $5a22 UPDATE_ARROW = $5e22 UPDATE_COLUMN = $4cea UPDATE_FULL = $4f43 UPDATE_PLAYER_ENEMY = $540f UPDATE_ROW = $4d97 UPDATE_SCREEN_FOCUS = $5b9d UPDATE_SCREEN_FOCUS2 = $5baa UPDATE_SCREEN_FOCUS_COM = $5b8a UPDATE_SCREEN_FOCUS_DOUBLE = $5b8f UPDOWNPTR = $84e3 UPLOTSTART = $8eea UPLOTSTEP = $8f32 UPPER = $917f UPPER_KIT = $5512 UPPER_SMOKE = $6b19 UPPER_TORCH_GFX = $b0a2 UP_COLLIDE = $53e3 UP_DOWN_DONE = $6301 UP_DOWN_SPARK = $62e4 UP_DOWN_TYPE = $5dc1 UP_SPARK = $62e8 USERMEM = $9d95 USERMENUSA = $85fe USE_BOW = $5676 USE_ITEM = $5667 USE_OBJECT_CODE = $43f3 USE_OBJECT_CODE_SKIP = $43f4 USE_OBJECT_CODE_STEP = $43aa USE_SHIELD = $5683 USE_SMALL_SHADOW = $54e2 USE_SWORD = $6065 USE_SWORD_COM = $610a USE_SWORD_COMMAND_CUE = $610a UTHETMAX = $8ebd UTHETMIN = $8eb4 UTHETSTEP = $8ec6 UTILITIES_END = $40e7 UTILITIES_START = $4020 UTMAX = $8ed8 UTMIN = $8ecf UTSTEP = $8ee1 UU0 = $8efc UU02 = $8f17 UV0 = $8f05 UV02 = $8f20 UW0 = $8f29 UW02 = $8f44 UXMAX = $8e87 UXMIN = $8e7e UXRES = $8f3b UXSCL = $8e90 UYMAX = $8ea2 UYMIN = $8e99 UYSCL = $8eab V0 = $8fd7 V02 = $8ff2 VARCLASS = $85d9 VARCURRENT = $85d1 VARTYPE = $85d0 VAR_H_Y_BOTTOM = $5fd7 VAR_H_Y_TOP = $5fc5 VAR_W_X_LEFT = $5f7a VAR_W_X_RIGHT = $5f8c VAT = $9830 VAT_START = $fe66 VERTSPLIT = $0001 VID = $9d95 VN1 = $9031 VN2 = $903a VPUTS = $4982 VPUTS10 = $4986 VPUTS20 = $4990 V_0 = $544a V_0_1 = $546e V_0_1_LEFT = $5463 V_1_0_RIGHT = $5453 W0 = $8ffb W02 = $9016 WAITS_GENERAL = $77bb WAIT_FOR_CENTER = $55ef WAIT_FOR_PRESS_COM = $779f WAIT_FOR_TEXT = $77cd WAKE_STRING = $43c7 WAKE_STRING2 = $43cf WAKE_STRING3 = $43de WAKE_STRING4 = $440d WAKE_STRING5 = $4422 WALK_FLIP_SPEED = $0008 WALL_HIT_LOOP = $6183 WATER_KEY = $641b WEBMODE = $0000 WEBVERT = $0001 WEB_ERR_MASK = $0060 WIDEN_SCREEN = $5b23 WIDEN_SCREEN_COM = $5b06 WIDTH_6 = $6345 WINABOVE = $97aa WINBTM = $97a6 WINCOL = $97ae WINDOWOBJ = $000f WINLEFT = $97a8 WINLEFTEDGE = $97a7 WINROW = $97ac WINTOP = $97a5 WITCH_ANIM = $642a WITCH_GFX = $749d WITCH_HOUSE_TEMPS = $6dd0 WITHIN_LOOP = $6938 WITHIN_OUT = $695e WN1 = $9043 WN2 = $904c WRITE_LINE_1 = $780f WRITE_LINE_2 = $7814 WRITE_LINE_3 = $7819 WRITE_ON_GRAPH = $0004 WRITE_TEXT = $7773 X = $8801 X2 = $8803 X2_MORE = $402a XC_E_ADJUST_LEFT = $514f XC_E_ADJUST_RIGHT = $521b XFACT = $913f XFACTT = $0028 XMAX = $8f59 XMAXT = $000b XMEAN = $8a43 XMIN = $8f50 XMINT = $000a XOFFSET = $8da1 XOUTDAT = $918e XOUTSYM = $918c XRESO = $900d XREST = $0036 XRES_INT = $9151 XSCL = $8f62 XSCLT = $0002 X_COL_CHECK = $4020 X_GREATER = $6c64 X_LAST_SPLICE = $6034 X_LEFT_PERF = $5f82 X_MORE_IMPORTANT = $57db X_RIGHT_PERF = $5fa4 X_SCREEN_0 = $5f73 X_SCREEN_160 = $5f9a X_SCREEN_DONE = $5fac Y = $8802 Y2 = $8804 Y2_MORE = $4038 YC_E_ADJUST_DOWN = $5068 YC_E_ADJUST_UP = $52d5 YFACT = $9148 YFACTT = $0029 YMAX = $8f74 YMAXT = $000d YMEAN = $8a94 YMIN = $8f6b YMINT = $000c YOFFSET = $8da2 YOUTDAT = $9192 YOUTSYM = $9190 YSCL = $8f7d YSCLT = $0003 Y_BOTTOM_PERF = $5fef Y_COL_CHECK = $402f Y_GREATER = $6c6c Y_LAST_SPLICE = $604b Y_MORE_IMPORTANT = $57ef Y_SCREEN_0 = $5fbe Y_SCREEN_192 = $5fe5 Y_SCREEN_DONE = $5ff7 Y_TEST_SMALLEST = $66fc Y_TOP_PERF = $5fcd ZOMBIE_ANIM = $415c ZOMBIE_COM = $416e ZOMBIE_GFX = $476c ZOMBIE_H = $0010 ZOMBIE_START_ANIM = $4159 ZOMBIE_START_COM = $4165 ZOMBIE_W = $0010 ZSTAT = $e5a3 ZSTOOBJ = $0010