enemy_health = 0 enemy_flags = 1 enemy_x = 2 enemy_w = 3 enemy_y = 4 enemy_h = 5 enemy_gen = 6 enemy_com_ctr = 7 enemy_com_ptr_ = 8 enemy_anim_ctr = 10 enemy_anim_ptr_ = 11 object_ID = 0 object_flags = 1 object_x = 2 object_w = 3 object_y = 4 object_h = 5 object_anim_ctr = 6 object_anim_ptr_ = 7